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Silent hunter 5 mods make it playable
Silent hunter 5 mods make it playable








silent hunter 5 mods make it playable
  1. #Silent hunter 5 mods make it playable mod
  2. #Silent hunter 5 mods make it playable Patch
  3. #Silent hunter 5 mods make it playable zip
  4. #Silent hunter 5 mods make it playable free

Many of the mods here have the author listed as 'Unknown'.

#Silent hunter 5 mods make it playable mod

Is there a mod stuck on mediafire or Filefront or storage site that you know of? What happens if the storage account owner abandons the mod and it GOES AWAY FOREVER? Let us know so we can add it here and be sure it is preserved.

#Silent hunter 5 mods make it playable zip

  • All contents are in zip files, so you can scan for viruses before unzipping.Īre you a mod maker or mission designer? To get access to upload your mods, click here to become one of the Modmen!.
  • Every effort is made to ensure your safety but use these files at your own risk.
  • #Silent hunter 5 mods make it playable free

    The way we serious Kommandanten here at | DEF | set it up with mods and patches, it is definitely more of a simulation and far less of a game! I believe this is what keeps it alive and doing well.If you like what we do, if you like Subsim and access to thousands of sub game down- loads, please consider pitching in and helping us keep it free and online! Click here. It has been around for 15+ years, has so much to offer, and is still going strong! More simply put, SH3 is the golden egg among submarine simulations. Let me put it this way: When the ocean calls, there really is only one sim. That means screwing the grognards of the subsim community, who demand high quality, historically accurate products. Ubisoft has proven repeatedly and consistently that they do not care about anything except developing a "cash camel" franchise to compete with Call of Duty or World of Warcraft.

    silent hunter 5 mods make it playable

    Dan Dimitrescu stated in a recent post that he tried to convince the suits at Ubi to exclude its stupid, intrusive, broken DRM and they would not listen to him.

    #Silent hunter 5 mods make it playable Patch

    SH5 is barely 2 years old, the last official patch came out after two months of release and support officially cancelled in a year. Silent Hunter 5, for many was the last straw. It has consistently shown that, at the executive level, they do not care about the gamers that purchase their products. Without going off on a tirade, Ubisoft has consistently proven that its only care is trying to become another EA Games. In a true sub sim,when you are dead, you are dead (I know that one can save scum in even the best subsim, but the grognards do not.). The MMO format cannot supply that experience because of one core incompatibility death is cheap in MMOs. Ideally, a sub sum should be so real that the only thing a player needs to provide is the stink of the engines and crew. Subsimmers, excluding those who do admit to preferring a more casual experience, want as real and historically accurate experience as possible. To make a long story short, The objection to the MMO format is because that MMOs are casual by nature. With all of the very verbose posts, I figured the answer would be obvious. written and compiled by BL!TZKR!EG, GATORDAD & GREY EMINENCE This is not an attempt to talk other games down, but to show and explain the decision made by the only truely active WW2-U-Boot-Flottille: | DEF |. Having been around since 2005, it has withstood the test of time, and is still going strong! Now, lets go sink some merchants. SH3 has held its own against SH4 and SH5, and does not look like it is going to lose the race any time soon. I guess they wanted to draw the masses and younger generation(s) of players, which is why they went more towards arcade game play. In this regard, "if its not broken, don't fix it", seems to be something overlooked when they took SH3 and upgraded it into SH4 and then SH5. To me, it is far better in SH3 than the others. I don't know why the developers messed with the controls overlay when they created SH4. In this respect, SH3 is far above SH4 and SH5. Playability (gameplay), to me, is the most important aspect of a WWII submarine simulation. There have been so many wonderful and immersive Mods, it sometimes makes it difficult to decide which ones to incorporate. SH3 Modders are still hard at work developing new or updated Mods: GWX Reworked Russian, WAC5.0 and CCOM12.0, to name a few.īrowse through the S3A (SH3 Archives) or susi file downloads section and you will see a massive amount of files available. They also do not have the quantity and quality of Super Mods and Mods available, as SH3. Sure, SH4 and SH5 are newer, with better graphics, and perhaps sound files, but do not have the level of playability as does SH3. This is how it can be explained what we all like about playing SH3. Since so many players are returning from SH5 to SH3, this thread is an attempt to introduce them to what has happened in the 15+ years of SH3. It might appear a bit odd that we still enjoy this old dinosaur 'Silent Hunter III'.

  • Why We Choose to Play SH3 Instead of SH4 and/or SH5.









  • Silent hunter 5 mods make it playable